Development of systematic thinking of students through the organization of problem-based education in a virtual reality environment. INTERNATIONAL CONFERENCE ON SCIENCE, ENGINEERING AND TECHNOLOGY, [S. l.], v. 3, n. 1, p. 47–48, 2026. Disponível em: https://eoconf.com/index.php/icset/article/view/773. Acesso em: 11 feb. 2026.