CREATING AN INTERACTIVE MOBILE APPLICATION FOR TEACHING MATHEMATICS FOR SCHOOL STUDENTS IN THE DART PROGRAMMING LANGUAGE

Authors

  • Kamola Ulugbekovna Bakhtiyorova Student of mathematics and computer science of Jizzakh State Pedagogical University kamolapedmath14@gmail.com Author
  • Khurram Ergashevich Tangirov Associate Professor of Jizzakh State Pedagogical University Author

Keywords:

mobile application, Flutter, Dart, interactive education, mathematics, gamification.

Abstract

This article covers the pedagogical and technological foundations of creating an interactive mobile application for teaching mathematics for school students in the Dart programming language. The educational advantages, functional capabilities, user interface and role of the mobile application in improving students' mathematical knowledge are analyzed. It covers the principles of operation and pedagogical significance of the mobile application "Math Learning Easy" for school students. The application was developed based on modern technologies and serves to increase interest in children by transforming the study of mathematics into a game.

References

1. Burdonov I.B. Fundamentals of Mobile Programming. – M.: Nauka, 2020.

2. Flutter Documentation. – Google Developers, 2023.

3. Dart Programming Language Specification. – Google, 2022.

4. Abduqodirov A.A. Information technologies in education. – Tashkent: Fan, 2019.

5. Yuldashev U.A. Modern pedagogical technologies. – Tashkent: O'qituvati, 2021.

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Published

30-03-2026

How to Cite

CREATING AN INTERACTIVE MOBILE APPLICATION FOR TEACHING MATHEMATICS FOR SCHOOL STUDENTS IN THE DART PROGRAMMING LANGUAGE. (2026). INTERNATIONAL CONFERENCE ON SUPPORT OF MODERN SCIENCE AND INNOVATION., 2(3), 91-95. https://eoconf.com/index.php/icsmsi/article/view/998